BS Unlit Standard Changelog (v1.2)
· One min read
Major Changes:
caution
The changes in this section will affect the look of materials using previous versions! It's advised to use a copy/backup material instead to ensure you can rollback if needed.
- Shader is now fully SPI(Single pass instanced) ready!
- Replaced the math behind bloomfog with Kaitlyn's BloomFog CGINC, found at Beat Saber Shader Tools.
- Changed the toggles for bloomfog to shader features and defaulted bloomfog to enabled.
Minor Changes:
- Updated material drawer socials footer links.
- Added version number to material header.
Additions:
- Added
Cutoutas an alpha mode along with aCutoffslider to control the cutout amount. (shown when set to cutout.)
