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BS Unlit Standard Changelog (v1.2)

ยท One min read
AlexxSeven
Local Potato

Major Changes:โ€‹

caution

The changes in this section will affect the look of materials using previous versions! It's advised to use a copy/backup material instead to ensure you can rollback if needed.

  • Shader is now fully SPI(Single pass instanced) ready!
  • Replaced the math behind bloomfog with Kaitlyn's BloomFog CGINC, found at Beat Saber Shader Tools.
  • Changed the toggles for bloomfog to shader features and defaulted bloomfog to enabled.

Minor Changes:โ€‹

  • Updated material drawer socials footer links.
  • Added version number to material header.

Additions:โ€‹

  • Added Cutout as an alpha mode along with a Cutoff slider to control the cutout amount. (shown when set to cutout.)